Creating the Pandora Zwieback #0 Cover, Part 2

As you’ll recall, yesterday I was telling you the story behind the cover for what became a revitalized StarWarp Concepts’ first release in 2010: the promotional giveaway The Saga of Pandora Zwieback #0, which was intended to introduce readers to Pan and her forthcoming literary debut in the novel Blood Reign. I’d scripted the seven-page story in which Pan would speak directly to readers, leading up to a sales pitch for Blood Feud that required Pan to hold up a copy of the book (the cover for which would be digitally inserted).

Pan0-rev-sketchBut when the artist I’d hired, Eliseu “Zeu” Gouveia, e-mailed his pencils for the story, the sales-pitch page had been replaced with an image of Pan and her monster-hunting mentor, Annie, gleefully running through a gauntlet of monsters. A revision would be necessary—which meant it was time to break out a marker and sketch what Pan was supposed to be doing, so Zeu would have a clearer understanding of my intention with that page.

What you see here is just…tragic. There’s a reason I focus more on my writing than my drawing. 😀 But it was good enough to show Zeu what I was looking for, and you’ll find the final version of page 6 in the comic. As for what to do with the rejected page…

“Y’know what?” I wrote to Zeu. “Don’t trash those pencils—because I think we’ve got our cover art here!

That’s right—it might not have been the page I was looking for, but it turned out to be the perfect cover image! So I told Zeu to ink the piece, and soon enough I was looking at this:

Pan0-CvrInks

Perfect! And when I gave him the go-ahead to color it, this was the result:

Pan0-finalart

Now that’s cover art! The next step was to involve the comic’s designer and letterer, Mike Rivilis, a talented book designer I used to work with back in my editorial days at ibooks, inc. and Byron Preiss Visual Publications. (For SWC, he also designed and typeset the illustrated classic Carmilla, designed the graphic novel Troubleshooters, Incorporated: Night Stalkings, and designed and lettered the graphic novel Lorelei: Sects and the City and The Saga of Pandora Zwieback Annual #1.) I explained to Mike what the comic was for, and what design elements were needed—like lettering the seven-pager and typesetting sample chapters from Blood Feud in the back of the comic—and I gave him a rough idea of how the front cover should turn out.

There was one thing missing, though: a Saga of Pandora Zwieback logo. For the Pan novels, designer Mat Postawa simply has the series title arc across the front cover, in a traditional font, and hand-draws the titles. The comic, however, would require an actual title treatment. So I turned to the one artist I knew who had decades of experience in creating comic and book titles: Bob Larkin, cover painter of the Pan novels Blood Feud and Blood Reign. I wanted an old-style horror logo, so I sketched out what I had in mind and explained to Bob that I was looking for something along the lines of the lettering styles used for articles in the classic horror magazine Famous Monsters of Filmland and the logos of Marvel horror comics of the 1970s:

Horror-Title-Lettering

Not surprisingly, he immediately understood what I was looking for—we’re both old-school horror fans (that Haunt of Horror cover painting is one of Bob’s, in case you hadn’t guessed)—and a day or two later he sent over his take, which I thought was perfect. I forwarded it to Mike, who was just wrapping up his design and lettering work on the comic’s interiors, and soon enough we had a finished cover:

Pan0-finalcvrNice, huh? And it all started with the happy accident (as the late painter Bob Ross would say—we don’t make mistakes, we have happy accidents) of Zeu drawing the wrong image for the Blood Feud sales-pitch page. It’s great when things just work out, isn’t it?

By the way, The Saga of Pandora Zwieback #0 is still available for free download—I ran out of print copies a few years back—so just click on the cover link you see in the right-hand sidebar and snag your own copy of this (now) digital comic.

Pandora Zwieback: Creating Blood Feud’s Cover, Part 2

BFeud-LarkinBack on June 1st I told you about the start of the creative process behind the cover art for Blood Feud, the first Pandora Zwieback novel: I commissioned painter Bob Larkin to bring Pan to four-color “life,” then sketched out what I was looking for, and not too long after Bob delivered a final sketch that I approved. And then I realized that the bloody smiley face image on Pan’s T-shirt would have to be redesigned, or potentially risk drawing the ire of a French company that’s owned the smiley face trademark since 1972. But what could replace that iconic image? Well…what about a brand-new image?

So I pulled out my drawin’ pencil again and started sketching. I wanted to retain some elements from Uriel Caton’s design, so the Band-Aid across the “nose,” the crosshatched bruise, and the stuck-out tongue stayed; now I just needed a face to put them on. Then the idea struck me: how about the head of a devil girl? Bright-red skin and horns, a pageboy hairstyle, and bright-green eyes would go really well with those “I just got in a fight, so what?” elements. In no time at all I had a design I liked, and e-mailed it to Bob for him to give it a professional finish. Thus was the Official Pandora Zwieback T-shirt born! (Which, by the way, you can purchase from the StarWarp Concepts webstore.)

Blood-Feud-PaintingNow it was on to the actual cover painting, and when Bob was finally able to clear his busy schedule he got right to work, and the result is what you see here. Nice, huh? I had just one problem with it: there was too much red in the background. The concept I’d handed to Bob was that the Hudson River behind Pan—we’re looking at Manhattan’s West Side from New Jersey, for those who were wondering—was supposed to be a river of blood; making the skyline just as red worked against it. Bob’s rationale was that sunlight reflecting off a bloody river would “paint” the buildings red, which I could understand, but still…no. I’d rather have the bloody Hudson made as unsubtle as possible.

So I turned to Mat Postawa, the series’ book designer (and part-time metal head), to ask what could be done. Like Bob, I’ve known Mat—and SWC’s other genius book designer, Mike Rivilis—for years, having worked with him in the trenches of publishing house ibooks, inc., when I was its editor-in-chief. As I explained to Mat, for the Pan series I wanted a distinctive look for the cover designs that would appeal to both teenagers and Goths, but would also draw the eye of a general book buyer curious about the novel’s content. “You’re already familiar with the kind of audience I’m trying to reach,” I told him. “So take your best shot. And, uh, can you do something about those red buildings in the background?”

After a few rounds of give-and-take, each one better than the last, this was the look we settled on:

 

BloodFeudFinal

You couldn’t ask for a better cover! Mat adjusted the buildings’ color; deepened the background and added a hint of blood splash to the edges to make Pan stand out brighter; and even hand-lettered the Blood Feud title. Having Pan on the spine was my idea—for any self-publishers out there, it’s always good to keep in mind that your book might show up spine-out on a store’s or library’s shelves, so an eye-catching graphic is essential. I also wrote the back cover copy, and thanks go out to Mike Rivilis, who, after looking at the first-pass design, remarked that I’d overwritten the copy—there were originally four paragraphs. And since Mike has a long history of designing covers for young adult novels (two examples being Daniel Parker’s Countdown and Francine Pascal’s Fearless series), I listened when he said there shouldn’t be more than three paragraphs on a YA cover. He was right—it makes for punchier text.

“Lock it in!” I told Mat. “This one’s a keeper!”

So, there you have it: the story of Blood Feud’s cover, from first sketch to final design—just as action-packed as you’d expected it to be, right? 😉

Next: Creating the cover for Blood Reign, the current novel in Pan’s saga.