It’s National Encourage a Young Writer Day 2023!

Here’s the sort of “they’ve got a holiday for everything now” celebrations I have no trouble supporting: National Encourage a Young Writer Day! Although no one seems to know the origin of this “holiday,” according to the National Day Calendar:

“Observed each year on April 10th is National Encourage a Young Writer Day. Do you know a young person who has a vivid imagination, maybe someone who likes to tell stories and reads a lot of books? These may be the signs of a great young writer. National Encourage a Young Writer Day would be a good time to talk to them about their ideas and dreams. Encourage them to pursue their goals and develop their writing skills.”

“Again, He Who Stalks” page 1

As I always say, everybody’s gotta start somewhere, and that’s true for writing as much as any other career. Want an example? Check out my first published work, “Again, He Who Stalks”—a science-fiction story I wrote for my high school’s literary magazine when I was 16. Take a look at that, young writers, and then get to work—you could only do better!

Talking Editing on a Sunday Night: The Recap

For those who might have missed the livestream, last night I joined the latest laid-back panel discussion on J.D. Calderon’s YouTube interview series Indy Comics Explained, on the latest installment of his ongoing panel-chat series “Talking Comics on a Sunday Night.” Its topic: “Are Editors and Editing Necessary for Indy Comics?”

J.D. and his cohosts, publisher Jaydee Rosario (Unstoppable Comics) and artist C. Michael Lanning, had on former Marvel Comics editor and writer Alin Silverwood (publisher of PopSkull Press) and Odyssey Comics publisher Marcus McNeal. And me, of course! (In case you didn’t know, I was a professional mainstream editor for over a decade, first as an editor at book packaging company Byron Preiss Visual Publications, and then as editor in chief of its ibooks, inc. publishing imprint.)

It was, as the saying goes, a spirited discussion involving what an editor is, their importance to a project, and what editors expect from writers; I tossed in an anecdote or two about working with both writers and fellow editors. Then we moved on to such topics as whether any of us would have taken a chance on publishing the original Eastman/Laird version of Teenage Mutant Ninja Turtles—either back in the b&w comic days of the 1980s or today—the ins and outs of working with letterers, and promoting the participants’ various Kickstarter campaigns.

So now you know the basics, but to get the full experience, head on over to the actual “Talking Comics on a Sunday Night” panel at Indy Comics Explained and see for yourself!

It’s National Encourage a Young Writer Day 2022!

Here’s the sort of holiday I can get behind a hundred percent: National Library Week 2022 might have wrapped up just yesterday, but now today is National Encourage a Young Writer Day! Although no one seems to know the origin of this “holiday,” according to the National Day Calendar:

“Observed each year on April 10th is National Encourage a Young Writer Day. Do you know a young person who has a vivid imagination, maybe someone who likes to tell stories and reads a lot of books? These may be the signs of a great young writer. National Encourage a Young Writer Day would be a good time to talk to them about their ideas and dreams. Encourage them to pursue their goals and develop their writing skills.”

As I always say, everybody’s gotta start somewhere, and that’s true for writing as much as any other career. Want an example? Then check out “Again, He Who Stalks”—a science-fiction story I wrote for my high school’s literary magazine when I was 16. Take a look at that, young writers, and then get to work—you could only do better! 

Pandora Zwieback’s Long-Lost Video Cousin

Long before a certain Goth adventuress ever made her literary debut in my young adult novel Blood Feud: The Saga of Pandora Zwieback, Book 1, there was teenager Amanda Waters, the lead character in The Mysterious Mr. Peabody, a shot-on-video student film that I wrote and directed during my last year of college, back in 1984. Running about fifteen minutes, it was about a girl who suspects that her science teacher has a strange secret and, doing her best Nancy Drew imitation, goes forth to find out what it is. Spoiler: He’s an alien!

Hmmm. A smart, inquisitive teenaged girl who finds herself drawn into the beginning of a weird adventure—now where might I have seen that most recently…in book form? 😉 So, yeah, you could say that Pan and Amanda are distant cousins, or that Amanda was the template from which I constructed Pan—after all, between Mr. Peabody and Blood Feud I didn’t do a whole lot of writing (as in, any) involving young adult characters.

Mr. Peabody (the name borrowed from my high school science teacher, not the time-traveling cartoon dog) was my final student project for a television production class at New York University. The class was taught by George Heinemann, a former NBC executive who’d developed children’s educational programs in the fifties and sixties, and whose work (weirdly coincidental) won multiple Peabody Awards for television excellence. Heinemann taught us students the steps required in creating a show by having us work in NYU’s video-production studios—there we learned how to use the massive studio cameras (the kind that roll across the floor); how to use the control room’s sound and video boards; and how to direct. Then he turned us loose to create our own projects, so that we’d have hands-on experience with all aspects of production­—for example, on Jane’s project I might be one of the camera operators, but for Tom’s I’d be working the sound board, and for Jerry’s I’d be handling the video board.

Sony_camcorderFor Mr. Peabody, I wrote the script, drew the storyboards, and directed the in-studio segments from the control room—but then I had to go and complicate things by wanting to shoot at other locations: an office for a scene involving computers, and a couple scenes in which characters walked down city streets. And that involved lugging around video-recording equipment like the Sony setup you see here (courtesy of Wikipedia); that’s right, it had a separate tape deck—and worse, the tapes were Betamax, the small, boxy precursor to VHS that became obsolete as soon as VHS was accepted as the standard format for videotapes. Schlepping around a camera, a tape deck, and a tripod was a major pain in the butt—especially because my weekend shoots meant no one from the class was available to help out—but, y’know, that’s how we did things back in the days of the dinosaurs. (You kids, with your cell-phone cameras and tiny recorders and the like—you’ve got it easy!) But what did I care—I was too wired on coffee and lack of sleep to be slowed down by things like hauling equipment. Nothing was gonna stop me!

It was shot over the course of a month, if I remember correctly, since I had to work around the unpaid cast’s schedule, and then sit with my video editor to put the whole thing together. But when the final product was shown to the cast and “crew,” I was overjoyed. Having watched it again recently—I had the “master” Beta edit transferred to a DVD—I can laugh and cringe at what it looks like, thirty-one years later, but I’m still happy with what I accomplished.

Other than its historical value—in terms of its tiny influence on the creation of Pan Zwieback, fourteen years later—the short features a pair of actors Heinemann introduced me to, who went on to successful careers:

deakins_optLucy Deakins, who played Amanda, is best remembered for her role in the 1986 cult film The Boy Who Could Fly, but she also appeared—according to her Internet Movie DataBase page—in the comedy The Great Outdoors (starring John Candy and Dan Aykroyd), the movies Cheetah and There Goes My Baby, an ABC Afterschool Special in which she sued a boy for standing her up on a date, and a couple of episodes of Law & Order. She left the acting profession in 2002 and became an attorney (well, that involves a bit of acting, too, doesn’t it?). Lucy also made a terrific Amanda Waters, too.

 

harneyMichael J. Harney (seen here in a recent picture) played Amanda’s father. You recognize him, don’t you? He’s one of those famous “I know you, you’re that guy whose name I can’t remember” character actors you’ve seen in dozens of movies and television episodes. Michael’s sort of made a career of playing law-enforcement types over the decades, mostly as detectives in shows like Law & Order, NYPD Blue, and Without a Trace; he also played Xander’s father in an episode of Buffy the Vampire Slayer. Two of his most recent high-profile appearances have been as a supporting character on the first season of HBO’s megapopular series True Detective (starring Matthew McConaghey and Woody Harrelson); and in a recurring role on Netflix’s Orange Is the New Black.

Special note for literary historians: This short film about a student and her alien school teacher predated author Bruce Coville’s bestselling middle-grade series My Teacher Is an Alien by five years. (Oddly enough, the series was co-created and packaged by Byron Preiss, the very same publisher for whom I worked as a fiction editor ten years after The Mysterious Mr. Peabody was shot. Talk about coincides!)

Oh, and by the way, since I was there first, I believe you owe me some royalties, Bruce… 😉

Blood Reign: Queens Gazette Interviews Author Steven A. Roman

Blood-Reign-FinalCvrStop the presses! The promotional tour for Blood Reign: The Saga of Pandora Zwieback, Book 2 continues this week in print and digital forms at the newspaper Queens Gazette, with an interview with author and Queens resident Steven A. Roman (that’s me). If you’re in the borough and pick up a copy of the paper (free at many outlets), you’ll find it in the column “Local-Express.” If you’re not a Queens resident, you can find the online version right here at the Gazette’s website.

Being interviewed by a Queens newspaper makes perfect sense: The ’Warp’s office (okay, our PO box) is located in Dave Zwieback’s Sunnyside neighborhood, close to the White Castle burger joint where Pan and her fellow Fiend Club members hang out; Dave’s museum, Renfield’s House of Horrors and Mystical Antiquities, is based in Long Island City, within steps of the UA Kaufman movie theater, Kaufman-Astoria Studios, and the Museum of the Moving Image (not to mention it’s just a few blocks from the offices of the Queens Gazette); and the car-chase scene in Blood Reign starts at the museum and ends up at an abandoned airfield in another neighborhood, College Point. For a dark-urban-fantasy adventure about Goth chicks, shape-shifting monster hunters, and vampire-clan shoot-outs, you can’t get more Queens-centric than that!

And in case you weren’t aware, over at my Goodreads author page I’ve activated the “Ask the Author” function. So if you’re a Goodreads member and you’ve got your own questions about The Saga of Pandora Zwieback, Lorelei: Sects and the City, or any of the other projects I’ve written over the years, head over there now and ask away!

Blood Reign: Talking With Author Steven A. Roman

In case you hadn’t heard (and seriously, how could you have not, at this point, on this website?), Blood Reign: The Saga of Pandora Zwieback, Book 2—the highly anticipated follow-up to Blood Feud, the critically acclaimed first novel starring the teen Goth monster hunter—was recently published by StarWarp Concepts. (Yes, we also mentioned it quite a bit over there, too.)

SRoman_PhotoSo with that in mind, it only seemed natural to have SWC editorial director (and Blood Reign editor) K. C. Winters sit down with Saga of Pandora Zwieback author Steven A. Roman to discuss his latest work and a few other topics….

KC: Okay, let’s get started. What’s your latest book about?

SR: Well, in general, The Saga of Pandora Zwieback is about a 16-year-old “Goth” girl coming to terms with her parents’ divorce and some strange supernatural powers she’s been exhibiting, all while trying to survive a possible war between the monster realm and humanity that’s been initiated by a fallen angel. Pan’s story started in the novel Blood Feud, and it continues in the new book, Blood Reign, which takes place about five minutes after the cliffhanger ending of Blood Feud.

KC: Five minutes after?

SR: I got the idea from that James Bond movie, Quantum of Solace. Its opening scene takes place, like, five minutes after Casino Royale. I thought doing the same thing with Pan in Blood Reign made sense, to get the cliffhanger resolved and keep the story moving. I’m not gonna say what that cliffhanger was; if anyone reading this hasn’t checked out Blood Feud already, I’m not gonna spoil it for them. So go and buy it, already!

star-wars-posterKC: They should. And I did notice a sort of cinematic quality in the way you describe settings and action sequences. So, what’s your favorite movie?

SR: Geez, I’ve got a few favorite movies. The Blues Brothers, Phantom of the Paradise, Army of Darkness… I guess the original Star Wars would be my number one, because it came out when I was fifteen—the perfect age to go see a movie about another teen who dreamed of doing bigger things…even though I thought Han Solo was the cooler character. (You know it’s true.) It’s also the movie that was one of my inspirations as a young writer—in fact, a Star Wars-y short story that I wrote for my high school’s magazine won me the “Best Fiction” award that year; I think the prize was $20. [Note: That story, “Again: He Who Stalks,” was the subject of a 2014 post on this very site, and can be found here.]

KC: What’s the last movie you saw?

SR: The Yards, from 2000. It’s a crime drama set in Queens, about corruption in the Metropolitan Transit system; the “yards” are the Sunnyside train yards. The cast was pretty impressive: Mark Wahlberg, Joaquin Phoenix, James Caan, Faye Dunaway, Ellen Bursten, and Charlize Theron, and Steve Lawrence as the borough president. It’s a really slow movie, but very character driven. The ending’s a little too convenient, but otherwise it’s not a bad film. I checked it out because I’m always curious about how Queens is depicted in movies. It’s a hometown thing.

KC: So not everything you’re involved in has to do with horror or comics.

SR: Well, especially as a writer you can’t be locked into reading or watching just one category—it can’t be horror all the time, or comics all the time. That can limit the kind of stories you want to tell. I read Doctor Who novels, too, and the occasional mystery, and books about baseball and other things. The one thing I can’t get into is fantasy—Game of Thrones and that kind of stuff. It’s just never appealed to me.

Blood-Reign-FinalCvrKC: Which characters in Blood Reign did you find most challenging to work with, and what was it like to write with them? Conversely, do you have any characters that came particularly easily to you?

SR: Well, Pan was always a challenge, right from the start, because I’d never written a teenage girl before and I wasn’t even sure I could do it. It took some trial and error to get her personality right, but a major hurdle was cleared way back in 1998, when my creative partner, a comic artist named Uriel Caton, came up with Pan’s design. (Back then we’d been trying to pitch an early version of Pan to Parachute Press, the company owned by R. L. Stein, of Goosebumps fame.) Having that visual helped me get a handle on who Pan is, and once I’d gotten comfortable with her, the writing became increasingly faster. By the time I was done with the first book, Blood Feud, she’d become the easiest character to write, and that continued into Blood Reign.

The bad guy in Blood Reign, a fallen angel named Zaqiel, is a little harder, because I keep trying to avoid having him fall into stereotypical villain tropes—you know, the maniacal laugh, referring to himself in the third person, that kind of stuff—but every now and then it slips in. I guess that’s my comic book upbringing as a reader—you can’t help but pick up those sorts of elements along the way. I try to balance it out by exploring the relationship that Zaqiel had with Pan’s mentor, Annie.

KC: That’s the monster hunter Pan met in the first book, Blood Feud.

SR: Sebastienne Mazarin, yeah. Annie’s this 400-year-old shape-shifter who hunts monsters, and two hundred years ago she and Zaqiel were an item. But after he made plans to conquer the world and raised an army of monsters, she killed him and cut off his head. He’s a little pissed off about that. And he and Annie have some scenes together in Blood Reign where he gets to…express that displeasure.

KC: Vocally, or physically?

SR: A little of both—I mean, it is an adventure story—but Annie gives as good as she gets. She’s not the type who takes crap from monsters or psychotic ex-boyfriends, and she keeps promising Zaqiel that, one way or another, she’s gonna see him dead. Again.

KC: And will she make good on that promise?

SR: What, like I’m gonna tell you? (laughs) You’ll have to wait for the next book, Blood & Iron, to find out. That’s when the whole “vampire war” storyline comes to a close—including what happens between Annie and Zaqiel.

KC: All right. Now, you mentioned your “comic book upbringing.” What first inspired you to become a writer? Was it comic books?

SR: Absolutely. Stan Lee was my first writing influence, especially his Spider-Man stories. I never really got into Batman or Superman when I started reading comics, but Spider-Man…I don’t know. I could just understand Peter Parker better than the guy who could move planets with his bare hands! Maybe because Peter was a nerdy teen and I was a nerdy kid, or maybe because we’re both from Queens and I liked that connection. But yeah, Stan was the one who inspired me to get into writing, and when I stumble into using villain tropes…well, I learned from the master!

KC: Is there a favorite place you have to write?

SR: There’s a reading room at the main branch of the New York Public Library, in Manhattan. I go there whenever I either start a writing project, or get stuck with trying to find the right words to write. Or I’ll wander over to Gantry Plaza State Park in Long Island City, down by the East River, and sit under a tree with my notebook.

KC: What’s your cure for writer’s block?

SR: Other than just getting up and walking away from the computer? That’s really my cure. I grab my notebook and go somewhere to write longhand—usually to that room in the public library. Or go and wash dishes, or take a walk—whatever it takes to get my mind off the writing for a while.

KC: What’s your cure for procrastination?

SR: God, I wish I knew of one; I haven’t found it yet. I mean, I’ve been meaning to look, but I always seem to keep putting it off…

blood_feud_largeKC: Funny. What one project do you daydream about accomplishing as a writer—your magnum opus?

SR: I think I’m already writing it, with The Saga of Pandora Zwieback. Pan is probably the most three-dimensional character I’ve ever written, and I really enjoy working on her stories. And based on the reactions I’ve gotten from readers, they’re enjoying my work, too. I’m grateful there are folks out there who like reading about this attitudinal Queens Goth chick who’s dealing with all these monsters, but who’s really more concerned about untangling all the complications in her life.

And I think they’ll be pleased with the direction Pan’s story is taking in Blood Reign—there’s even more depth to her character, and the challenges she faces this time really push her to the limits, both physically and emotionally. For all the “big budget” set pieces and action scenes and supernatural overtones, The Saga of Pandora Zwieback is really all about this teenaged girl trying to figure out her place in the world. Hopefully her fans will continue to come along for the ride!

Blood Reign: The Saga of Pandora Zwieback, Book 2 is now on sale and can be ordered in print and digital formats from brick-and-mortar and online retailers. Visit the Blood Reign product page at the StarWarp Concepts website for sales links and a downloadable free sample chapter.

Blood Feud: The Saga of Pandora Zwieback, Book 1 is still available and also can be ordered in print and digital formats from brick-and-mortar and online retailers. Visit the Blood Feud product page at the StarWarp Concepts website for sales links and a downloadable free sample chapter.

Editing Blood Feud: How It All Turned Out

blood_feud_largeThe short answer is, if you’ve read it you know how Blood Feud: The Saga of Pandora Zwieback, Book 1 ultimately turned out: amazing story, critically acclaimed, loved by dozens. 😉 The longer answer’s a little more complicated—and amusing, in a terrifying sort of way…

In the last two posts I explained how, after sitting down to discuss the first-draft manuscript with my friend and editor Howard Zimmerman—and agreeing with pretty much everything he had to say about what a poor-ass story I’d told—I was faced with the task of not just rewriting half the book, but cutting a sizable chunk of the almost 500-page doorstop he’d had to edit. A barrage of back-and-forth e-mails followed, in which I described to Howard my plans for the rebuilding; thankfully, he agreed with them. And how I stumbled into writing what became for me the linchpin scene of the book, simply by the luck of a song playing on the radio as I was going over my notes: James Taylor’s rendition of “Up On The Roof.”

Now it was time to get to work. I went back to the beginning and started revising Pan right from her introduction. Out came the overwhelming combativeness and snark and “airhead moments” (to use Howard’s term) that made her a fairly unlikable character; in came a smarter, more introspective girl with a macabre sense of humor. Mom and Dad no longer hated each other. Dave Zwieback stopped being a dick. Annie wasn’t going to put the moves on him. And the angry tone of the first draft melted away, replaced by a cast of characters who actually cared for one another and, I thought, were pretty damn funny and likable. Except for the vampires—they were still evil assholes.

And then, before I knew it, it was done. Completed. At last I had a draft I was happy with. This, I felt, was now a story worth telling. And a good thing, too: the book was originally scheduled for April 2011, but I’d already blown the production deadlines for that to happen. So June became the new release month. There was just one problem: Howard didn’t have time to edit it—at least not in time for me to get the book out in June.

See, Howard just isn’t an editor, he’s got his own business to run: Z File, Inc., a book packaging company that’s produced some huge fiction and nonfiction graphic novels for major publishing houses: the science titles The Stuff of Life and Evolution: The Story of Life; adaptations of Ray Bradbury’s Fahrenheit 451, The Martian Chronicles, and Something Wicked This Way Comes; and the New York Times bestseller, Health Care Reform: What It Is, Why It’s Necessary, How It Works. When I’d dropped the first draft of Blood Feud on his table I’d been lucky enough to catch him during a lull in his schedule. But now? He had two projects in the middle of production and wouldn’t be able to tackle my second draft for about a month.

My reaction? “Oh. Yeah, no, I understand. That’s cool. Well, uh…then I hope you like it in book form.”

I hope you like it in book form.

That’s right: the second draft of Blood Feud became the final draft with some tweaking that continued all the way up to the final, printed book. Without my editor looking it over. I sent the Word file off to designer Mat Postawa for typesetting, and from there it ultimately went to the printer to become the book you know and love. 😀

Crazy, huh? Talk about taking a major risk! But I was so absolutely confident in what I’d accomplished, so positively certain that I’d addressed Howard’s concerns about the book and that this was the version of Pan’s story I’d always meant to tell, that I sent it to press.

And again, I lucked out. The book became a critical success; Pan has been referred to as a positive role model for girls; people have thanked me for creating a character with a weird-but-awesome name who’s so cool they’d love to be friends with her; one woman even remarked that Pan is so in tune with her own thoughts and feelings that the book must have been written by a female author.

The bottom line, though? None of that would have happened if I hadn’t listened to my editor the first time around. Blood Feud might have remained an angry book about angry people, and a project I’d either have killed or spent eternity regretting being published because the world turned out to hate the nasty, overwritten doorstop that was the first draft.

Thanks, Howard!

Editing Blood Feud: Up on the Roof

blood_feud_largeContinuing my tale—started in yesterday’s post—of the importance in having your writing edited, we pick up with what I consider to be the most important scene in my novel Blood Feud: The Saga of Pandora Zwieback, Book 1…a scene that didn’t exist in the first-draft manuscript.

Today is the first day of the rest of your life.

That was one of Grandma Ellie’s favorite sayings, usually uttered as encouragement in response to some major event experienced by a family member or close friend. The last time Pan had heard it was after Mom and Dad’s divorce had been finalized. Mom had spent a day crying her eyes out, and Grandma had said it to try and cheer her up. Until this morning Pan had never really understood the phrase, but around four a.m., as she lay in bed unable to sleep, its meaning suddenly became crystal clear.

A fresh start. A new beginning.

Annie had given her that, and so much more. Opened her eyes to a bright, magical world ready to be explored. Put an end to the constant fears about her sanity. Made her understand how special she truly was.

And so, just a little before five o’clock, Pan had gone up to the roof of Dad’s apartment building to welcome the new day—and her new life…

When I wrote the initial draft of Blood Feud, there was no sunrise greeting; no inner reflection; no moment when Pan realized she was more than her “monstervision”—her ability to see the monsters inhabiting the world that had been diagnosed as a psychological disorder when she was six. No real hope for her future.

As I mentioned in the previous post my editor, Howard Zimmerman, had pointed out how dark and angry the tone of the first draft was—a tone he was pretty sure I hadn’t meant to put into it. Pan, according to my descriptions to him, was supposed to be a “happy Goth” who feared her supposed mental problems but overall tried to live a pretty good life despite the obstacles in her way. And that girl, it turned out, was nowhere in the manuscript. Sure, there were flashes of happy Pan here and there, but she mostly spent Blood Feud being bitter and far too snarky—snarky to the point where even I, after rereading the pages, wanted to slap her. That needed to change, and quick. I needed to find a balance between angst-ridden Goth and loving young woman, or this character was going to be a major turn-off to every reader. And she was the star of the book!

And then, while making notes based on his edits, a song on the radio suddenly caught my attention: James Taylor’s cover of the Drifters’ 1962 hit “Up On the Roof,” and its lyrics by Carole King:

When this old world starts getting me down
And people are just too much for me to face
I climb way up to the top of the stairs
And all my cares just drift right into space
On the roof, it’s peaceful as can be
And there the world below can’t bother me…

As you may have figured out by now—if you’re a regular reader of this blog—my musical tastes tend to run all over the place (“eclectic” doesn’t begin to cover it). In prior posts I’ve written about how Murray Gold’s “This Is Gallifrey” composition from the Series 3 Doctor Who sound track influenced how I wrote the confrontation between Pan and the fallen angel Zaqiel at the end of Blood Feud; and how HorrorPops’ rockabilly girl-power tune “Missfit” became Pan’s anthem (“My fist! In the middle of your face!”). Well, here it was “Up On the Roof” that helped me to finally, truly understand who Pandora Zwieback was, and exactly how to find her center—and the heart of the story I was trying to tell.

Today is the first day of the rest of your life.

Those words just popped into my head, and immediately I could see Pan sitting on a rooftop, watching the sun come up as she drank coffee in a Frankenstein mug. A quiet moment, a pause for breath between dramatic scenes—a time when Pan could process everything that had been revealed to her by Annie in a previous chapter and realize she wasn’t a freak, wasn’t alone, wasn’t destined to live a miserable life. The moment when she stopped being a damaged soul, a misfit, and became a stronger young woman. There was a new world before her, waiting to be explored, and she couldn’t wait to take the first step toward it.

And I couldn’t wait to write it.

As clichéd as it sounds, the words flowed from me into the keyboard. It turned out to be the easiest chapter to write—and the shortest (4 pages)—and for me it became the scene around which the entire book revolves. It also completely eliminated the dickish qualities Dave Zwieback had exhibited in the first draft; now he was the loving, supportive father he was always meant to be. A win-win situation all around, then.

Tomorrow: how it all turned out.

“So, now…” Dad reached back and pulled [Pan’s] sketch from his pocket, then unfolded the paper and held it up to the lightening sky. The warm colors she’d chosen for the drawing shone even brighter. “This, I like a lot. It’s so different from your usual dark stuff. Very colorful. Very . . .” He smiled. “Dare I say, lighthearted?”

Pan grinned.

“It’s a new style,” she said. “For a new me.”

The Importance of Being Edited

You don’t need an editor! You don’t need anyone!
The Worst Muse

I didn’t think we needed that “intrusion” on a creator’s work, and the reason for this was how many horror stories have we all heard from somebody that’s working for DC, or whoever… I didn’t want an editor saying, “Jeez, Dave McKean, I really hate that scene on page 24 of Cages #3, where you have this character saying, “Blah, blah, blah … You’ve really got to change that, or I’m not going to let it go through.” That’s what I perceive as an editor. And I don’t agree with that.
Kevin Eastman, “The Kevin Eastman Interview, Part 2” by Gary Groth, The Comics Journal #202 (originally published March 1998)

The first quote, in case you’re unaware, is a joke. The Worst Muse is a Twitter account dedicated to being the voice in every bad writer’s head, providing the most god-awful tropes and notions that could ever pop into his or her head—and have, more often than not, been carried all the way through to the finished project.

The second quote, unfortunately, is not.

These days, most comic and pop-culture fans know Kevin Eastman solely as co-creator (with Peter Laird) of the Teenage Mutant Ninja Turtles, the prime example of the little small-press comic that could (and still does!). But in 1990, Eastman—who’d struck gold in the ’80s with TMNT—decided to use a good portion of his Scrooge McDuck–sized fortune to bankroll a new venture: Tundra Publishing. It was intended to be the home of high-end comic projects that mainstream houses like Marvel and DC wouldn’t have even thought of considering, and for a while it succeeded: Alan Moore and Eddie Campbell’s massive (and massively acclaimed) Jack the Ripper graphic novel, From Hell, got its start there, as did projects like Scott McCloud’s nonfiction analysis Understanding Comics and Mike Allred’s frenetic superhero spoof Madman Adventures.

Tundra closed in 1993.

A lot of it had to do with poor management: accepting too many projects; royalty splits of 80% for the creator and 20% for Tundra (after costs); creators getting paid but not delivering their work; Eastman’s refusal to listen to advice on how to run the business—even when it came from Doubleday’s Ian Ballantine, one of the demi-gods of publishing; paying an artist $20,000 for his work, then finding out he tore the pages to shreds in a fit of anger. By the end of its run, Tundra had become a $14 million money pit, and Eastman had to shut its doors.

But Tundra also suffered from a lack of editorial control—Tundra hired production people as traffic managers (called “straw bosses”), to make sure that projects got from point A to point B, but they were to remain hands-off when it came to the actual content of those projects. Tundra was all about the creator’s “vision.” Because it was believed that editors as a whole are a terrible bunch of hacks—failed writers who try to prove their worth by pissing on the visions of the creators they work with, just to prove they’re superior storytellers.

Riiiight.

Now, I’m not saying there aren’t editors in the world who like to “mark their territory” just to prove who’s the boss, because there certainly are. Or, conversely, that there aren’t editors who’d rather be chummy with and starstruck by the talent instead of acting as a helping hand, especially when it comes to big-name authors and artists—because God knows I’ve met some; they’re the ones who usually say, “I can’t edit him (or her)! He’s (or She’s) _____!” Or that there aren’t editors who lack vision—sometimes for absolutely baffling reasons. (I’ll give you an example of that sort of madness another time.)

But those are the exceptions, not the rule. A good editor isn’t there to destroy the work or be your suck-up buddy, they’re there to offer advice, to tell you where the writing is weakest (and where it excels), to point out structural issues and offer suggestions, and, when necessary, to tell you when you’re hurting your creation with your terrible writing. And they’ll tell you all of this because they want you to succeed.

Really.

And it’s something that even Kevin Eastman probably came to learn in the post-Tundra years—after all, he’s recently returned to writing and drawing TMNT stories for comic publisher IDW, and has to deal with editors there. And long before that, back in 1999, Kevin and I got along just fine when I was the ibooks, inc. editor who handled Heavy Metal: F.A.K.K.2, the novelization of the Eastman-produced animated feature Heavy Metal 2000—the one major problem with the project being that the book came out a year before the movie, and then the movie was released under its own title, which killed the book’s tie-in sales. Still, Kevin and I got along so well that he had no problem in later approving me as the author for the TMNT novel trilogy that ultimately never came to fruition.

So yes, when an editor knows what they’re doing, they can be your staunchest ally, and your most enthusiastic supporter, when it comes to getting things done right. But they can also be your harshest critic, because they know you can do better. And if you’re willing to listen to their feedback, you will do better.

Which brings us to the editorial tale of a little book called Blood Feud: The Saga of Pandora Zwieback, Book 1

Howard Zimmerman (l.) and me at the 2010 New York Comic Con.

Howard Zimmerman (l.) and me at the 2010 New York Comic Con.

“So where’s the girl in the comic?”

That was the first question my friend and editor Howard Zimmerman (whom longtime sci-fi and comics fans may recognize as the former editor-in-chief of Starlog, Comics Scene, and Future Life magazines) asked me back in 2010 when we sat down to discuss his edits on the manuscript for Blood Feud, the first Pandora Zwieback novel. I didn’t know what he was talking about.

He pointed to the print copy of The Saga of Pandora Zwieback #0—the free introductory comic I’d been handing out to convention-goers in the year leading up to Blood Feud’s publication—on his table. “Well, the girl in this comic is happy and funny and likable, and the girl in this”—he pointed to the manuscript—“isn’t. So where is she?”

“Well, the comic takes place after the novel, so she’s different,” I said—knowing even as I said it how stupid it sounded.

In fact, Howard continued, the book was filled with unlikable people—from Pan to her parents, even to Annie. Karen and Dave hated and sniped at one another throughout the book; Dave was months behind on child support and alimony—but had still found enough cash to pay for a vampire skeleton to ship from England (Howard referred to him as the “biggest dick” he’d ever read about in recent months); Annie was putting the moves on Dave; and Pan was sullen and argumentative and hated damn near everybody. It was an angry book about angry people, and he was pretty sure that’s not what I’d set out to write.

So I did what any author usually does when somebody beats the hell out of their work and questions their skills (I used to edit for a living and I handed out a lot of beatings, so I know): I got my back up. I defended the writing, nodded politely as Howard tried to tell me where stuff needed improving, and then headed home, convinced he just didn’t understand what I’d written.

A couple days later, I reluctantly sat down and started reading his edits:

Pandora is the most realized character, but she has too many airhead moments, which not only keep the story from getting too serious, they also keep readers from taking Pan too seriously. Teenage angst is hormonally driven; fear of being ostracized is enough for teens to commit suicide. Pan should be a “haunted” character. She has had “monster vision” for years. She has been treated as though they are hallucinations and put on medication, so clearly she either thinks she is insane or that she is being totally mistreated. Either state of mind would give the character an edge currently lacking. Or, rather, mostly just seen when she punches out her rival in the mall. That’s a good beginning, but should be just the top of the iceberg.

Dave is a two-dimensional slapstick character who we suddenly have to take seriously toward the end of the book. It’s very easy to see why Pan’s mom divorced him. He comes across as totally incompetent. It’s amazing he can keep his business running and the store open.

The final few chapters seem to be different in intent from the balance of the draft. They are leaner; harder. It’s almost as though THIS is the voice you need for the book, but have only discovered it toward the end of telling the story.

There were a lot more comments along those lines, as well as a plea to cut down the manuscript—the first draft was close to 500 pages—and suddenly I realized he was absolutely right. About everything. Pan wasn’t complete as a character. Dave was an asshole. About the only likable characters in the entire book were the friggin’ vampires. And holy crap, where’d all the anger come from?!

And yet…there was still a story in there among the confrontations. A story about a girl who’d been treated like an oddity most of her life; who was brimming over with pain and wanted it to end; who needed to know how special she really was. If I could get past the anger and the shouting I could find that story.

I started digging, and much to my surprise, it didn’t take as much effort as I’d expected, as I explained to Howard about a week later (click to embiggen, as they say):

Pan_Emails

See, a writer is allowed, even expected, to get defensive about their work—it’s perfectly understandable and part of the game. But a smart writer then puts aside the defensiveness and listens. Unlike what Kevin Eastman believed, back in 1990, or what a lot of authors may still believe—that an editor is just there to pee on the writer’s work and screw with their “grand vision” (which, truthfully, is what a bad editor may do)—the bottom line is (to be blunt about it): your shit ain’t gold. The words aren’t written in stone. Or, as award-winning producer/showrunner Steven Moffat often points out in his scripts for Doctor Who, time can be rewritten. So can your prose.

(For example: An author once responded to my work on his short story by bellowing, “There was more editing in that one story than in my last ten novels!” My response? “Well, what does that say about your last ten novels?” Then his head exploded. 😀 But he listened to my comments and agreed they made sense, and the story got published with most of them taken into consideration.)

When they do get their asses kicked by an editor, writers shouldn’t always fall back on friends and family (or their own ego) for a counterargument—most of the time they’re just enabling your bad writing by telling you how wonderful it is, that others don’t understand your “genius.” Howard might be my friend, but before that he was an editor for over thirty years (not to mention my boss when I started out in book publishing as his assistant editor, in 1994), and an editor who cares about improving the work is worth their weight in ego-stroking well-wishers. The good editors fight you (sometimes) because they want you to tell the best story possible, to help you grow as a writer. And after you’ve cooled off, 9 times out of 10 you’ll agree with them; maybe not 100%, but enough to see where they made a good point about some element that you really do need to change.

In my case, agreeing with Howard’s feedback meant I’d be rewriting half the novel. Still, now that he liked the new direction I’d proposed, I knew I was on the right track for the second draft.

Tomorrow, I’ll tell you about the chapter that, for me, became the linchpin for the entire revised novel—a chapter that didn’t exist in the first draft.

That Time Dracula and Dr. Who Fought a Killer Monkey (Sort Of)

horror-express-movie-poster-1973Here’s something you Panatics might enjoy. Over at the StarWarp Concepts blog, I occasionally post “Tales of Development Hell”: stories of projects I was hired to write, only to see them wind up being canceled for various reasons (a deal fell through, the publisher went out of business, etc.). One of those projects involved contributing to a collection of horror-movie reviews that ultimately never saw print.

The movie I covered was 1973’s Horror Express, which starred Christopher Lee (old-time fans know him as Dracula; younger fans would know him as Count Dooku in Star Wars: Episodes 2–3, Saruman in The Lord of the Rings and The Hobbit, and the voice of Pastor Galswells in Corpse Bride) and Peter Cushing (Grand Moff Tarkin in Star Wars: Episode 4, Dr. Who in Doctor Who and the Daleks, and Van Helsing in Christopher Lee’s Dracula films), who team up to fight an ancient monkeyman that’s killing passengers on a train. And that’s not even the weirdest part of the movie!

Sounds interesting? Great! To get the whole behind-the-scenes story on the project, read this post at the SWC blog. Then, to check out the actual review, go here.